The aspect of the skill trees I really do not like, can’t state this enough, is the damn excessive amount of passives in each damn tree. Only mastery which has it is demolitionist, but it is much less noticeable these days. They had a very noticeable delay in press vs output that it got really annoying for me. However a lot of skills felt unresponsive. Having a Borderlands skill added to it as well. They were some of the better developers out there and in my opinion some of the best talent in this domain. Now don’t get me wrong, I still love TL2 and I play it from time to time( just to get a char to 100 and some hours or days after that), and I feel really sorry that Runic Games was closed. Only thing I can say I liked more in TL2, is the Mapworks which GD is lacking.It added some variety to end game content.GD has all this reputation stuff which i find brilliant in a hack and slash since only WoW can come to mind when i hear about rep. TL2 crafting (if you can call it that) was too much RNG, no thank you. I really liked the atmosphere of TL2 as well but I think Crate did it better.
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